First Patches after Initial Release
After the 48h GameJam we took some time (hah get it) to cool down and enjoy the holidays.
However we were not quite satisfied with how the game looked, so we decided to work on it a few hours more, to at least get sound into it and make it functional.
We dedicated some time and fixed most (if not all) bugs that occurred, which were gamebreaking, like not being able to plant multiple plants or even playing the game at all.
I am glad to say, that this new Version (2.1) is up to standard with what we wanted to create for the gamejam originally (although still missing an inventory, but lets ignore that for now).
We added sound and (filler) music, fixed various bugs, made combinations functional and added a settings page, to turn down (or up) the sound and select the window mode (fullscreen, borderless window and windowed) and added a new splash, as well as an .exe-icon.
Feel free to try this new, and very much improved version of Time To Collect!
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